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How Big Is HoloLens’ Field of View?
I have said this too many times, but there are still a lot of dumb asses in media do have a clue. 47″ TV: 19 x 11 degree HoloLens: 30 X 18 degree The above screenshot from Microsoft’s recent concept video shows just that. I know that’s a mock up, but it agrees to […]

HoloLens SDK Is Expected to Release Soon!
As a number of people who have followed my blog noticed that I am writing a HoloLens programming series. I am ready to bring in another post with detailed programming technique and a working example based on my recent research on HoloLens programming. Just before I do so, I checked with the some great […]

HoloLens Programming in C# and DirectX – A Closer Look
Edit: The content of this is still valid, but some of the practice may not be ideal, please here for details. We are not ready for the code yet. Before I show you how I do C# and DirectX, I want to do two things in one post: 1. Show you all the options […]

HoloLens Programming in C# and DirectX – The Big Picture
We need to be clear about this first: what is developing a HoloLens app? HoloLens is a computer running on Windows 10, by definition, every UWP application should be able to run on HoloLens. So if you write an app for Windows 10 UWP, and publish it to Windows Store. It should run on […]

HoloLens Programming in C# and DirectX – Intermission
While writing this programming HoloLens series, an extremely relevant, extremely informative, and extremely on topic video popup. I embedded video here, I think it is very very helpful for developer. Main points from the video: 1. Battery life: 2hrs heavy renders, 5.5h light use. 2. FOV: 15″ monitor half arm length from eyes. Why? […]

HoloLens Programming in C# and DirectX, without Unity
As a developer myself, I am exploring how to get started to develop HoloLens applications for the up coming device. The information has been limited from a developer’s perspective. Currently, all sources pointed to Unity. However, that’s doesn’t answer all the questions. Actually there are far more questions unanswered comparing to that it answers. […]

A Year of HoloLens
Today is December 21, 2015, one month short of the anniversary of HoloLens’ first revealing. I don’t want to wait for another month to write an anniversary article. As we are approaching the end of 2015 and the start of the new year. I would like to look back at the short and long history […]

Recommended Readings: Developing Your First Game with Unity and C#
Develop for HoloLens is develop UWP apps for Windows 10, right? Because all UWP apps run on HoloLens. Theoretically true, in reality false. If develop for HoloLens is all about develop for UWP, then the notion of developing for HoloLens wouldn’t exist. In reality, develop for HoloLens is about taking advantage of HoloLens in mixed […]

What Do Microsoft Need to Succeed in Consumer Market?
I have been writing about Windows Phone and other Windows devices for about 5 years, spent most of off-business time writing about HoloLens since anyone outside of Microsoft heard about it. I can proudly say, no one on this planet had written more about HoloLens than I. During this time, I have notice one thing […]

Recommended Readings: Developing Your First Game with Unity and C#
Develop for HoloLens is develop UWP apps for Windows 10, right? Because all UWP apps run on HoloLens. Theoretically true, in reality false. If develop for HoloLens is all about develop for UWP, then the notion of developing for HoloLens wouldn’t exist. In reality, develop for HoloLens is about taking advantage of HoloLens in mixed […]

Recommended Readings: Hear What Astronauts Say about HoloLens
This is first time we hear what the astronauts say of the HoloLens. Check out this article from Popular Science. Bookmark on Delicious Digg this post Recommend on Facebook share via Reddit Share with Stumblers Tweet about it Subscribe to the comments on this post

New Clips Show HoloLens Is Real Deal
Microsoft is letting its own HoloLens team members post video clips from their work with HoloLens. We have seen three of them so far. They are: watching Netflix on HoloLens, Watching video on HoloLens and Stream game from Xbox to HoloLens. That shows HoloLens is the real deal, even with small FOV. Now watch the […]

Microsoft Future Vision – HoloLens, Cortana Based Sci-Fi Collections
Microsoft Research had invited Science-Fiction authors to their labs, showed off some futuristic projects they have been working on, and left rest to the writers. The results are a collections of Sci-Fi creatives. They are based the Microsoft technologies, like HoloLens, Cortana, etc. The collection covers computer vision, artificial intelligence, real-time speech translation, machine learning and quantum computing. It took […]

Why I Don’t Like Open Source
I am not sure if I had posted about this before, but it is something I would like to say more than a few times. As I said before, I don’t intend to be different just for the sake of being different. But it just happens quite so often that people are wrong and being […]

HoloLens Academic Grants Winners Accounced!
Microsoft had announced HoloLens projects grants for academics. Now, they have revealed the winners for the grants. Each gets $100k on each of their projects. Will they get continued fund after the grant runs out, I don’t know. Here is the announcement from Alex Kipman. Sadly, the list is very short, only 5 institutes: Golan Levin, The Frank-Ratchye STUDIO, Carnegie Mellon University: […]
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